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Advanced [show]


Godfrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is black and very short. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he has a crush on the local assassin

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Military, Has a crush. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Godfrey Eastoft, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs


Richard Mori, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and pastel robe with the hood down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Addict. Bonds: Military, Nature, Adventurer. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Richard Mori, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 5 (-3)11 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Astley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His white hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and further expansion of business

Bonds: Job, Family, Slave, Adventurer, Has a crush. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Don Astley, Male Human Wizard 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)12 (+1) 19 (+4)14 (+2)
Skills Persuasion +5, Survival +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp.


Social Check DCs


Rolf Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan leather gloves, a tan jacket, and tight pants. His red hair is braided into rings. He has green eyes and a tan hat with a black feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: Rolf was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to raise his children well

Ideals: Athletic. Flaws: Shy. Bonds: Job, Family. Occupation: Miner

Voice: Raspy

Attributes [hide]

Rolf Tickle, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Odo Blakely, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Odo Blakely, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)6 (-2) 15 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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