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NPC Generator

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Advanced [show]


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean blue cloak covering his clean studded leather, and sports empty pouches on his belt. His white hair is singed and shortened. His fierce hazel eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer, Immigrant. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Balimaar Springfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Gracey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt, and his gloved hand is found clutching a hammer. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Detective, Gerald learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job, Guardian. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Gerald Gracey, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)18 (+4) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Giant, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Reynard Everleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a grey suit, white shirt, and grey tie. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Persistence. Bonds: Rich, Attractive, Military, Mentor. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Reynard Everleigh, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alexandre Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Flaws: Ugly. Bonds: Poor, Job, Immigrant, Family. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Alexandre Harper, Male Human Monk 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Justin Braxton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his red hair well, parting it to the left. His brown eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: Born in the south his family was never financially stable. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Justin Braxton, Male Human Druid 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Rhodochrosite (12 gp). Black star sapphire (1600 gp).


Social Check DCs

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