Thomas Upton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a green and black robe with the hood down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world; and human compassion
Ideals: Impeccable, Philantrophist. Flaws: Insane, Racist. Bonds: Rich. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Hematite (6 gp).
Drogo Hartford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His hair is short and golden. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has worked as a Mortician like his father before him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp. Hematite (12 gp). Sardonyx (20 gp). Tiger eye turquoise (12 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.
Lance Fawcett, Male Human [Permalink]
Personal [hide]
Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. His hair, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Terse, Shy. Bonds: Poor, Immigrant, Job. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 36000 sp. Bloodstone (60 gp). Brown-green garnet (80 gp). 1 Minor magic item.
Trym Asheton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He wears a broad hat to cover his moderate length chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels kind of lost in life.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Guardian, Military, Mentor. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Deep blue spinel (500 gp).
Adam Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears professional attire. He has golden hair. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has a crush on the local guard
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Blue sapphire (1600 gp). Aquamarine (1300 gp). Hematite (12 gp).
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