Theobald Clifton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a black coat over a red low-cut shirt, and a feathered hat upon his head. His left hand appears badly burned and disfigured. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 5 (-3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp. 1 Minor magic item.
Thomas Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. He has styled his black hair well, parting it to the left. His thin eyebrows rest above his beady blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in a small island village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp.
Adelard Norton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. He has styled his white hair well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels threatened by others; and to reunite with his old friends
Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 6000 cp. Malachite (12 gp). Deep green spinel (50 gp). Moonstone (20 gp).
Anselm Carlton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear tan clothing when he does not wear armor. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Anselm will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Bonds: Immigrant, Rich, Slave. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Hunter Hayley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Healer. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Athletic, Artistic. Bonds: Job, Religious. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1500 gp. Alexandrite (700 gp). Lapis lazuli (9 gp). Smoky quartz (50 gp). Violet garnet (700 gp). Deep green spinel (140 gp). Black pearl (700 gp). Alexandrite (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
