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Advanced [show]


Theobald Skelton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Slave Trader. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Beggar, but he got bored and became a Slave Trader. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son; and to clean up the streets

Flaws: Ugly. Bonds: Poor, Job, Family, Adventurer, Guardian. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Skelton, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


Manfred Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his black hair up in a very large beehive style do. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up bow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Persistence. Flaws: Addict, Secretive. Bonds: Nature, Enemies, Family. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Manfred Stanley, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Sage like his father before him.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Military. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Kyle Wentworth, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Druidic, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Tattersall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel coat over a red low-cut shirt, and a feathered hat upon his head. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a plains tribe. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Addict, Antagonistic. Bonds: Nature, Military. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Tattersall, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 4 Acid flasks. 2 Holy water.


Social Check DCs


Godfrey Churchill, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Godfrey Churchill, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)8 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 39000 sp.


Social Check DCs

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