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NPC Generator

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Advanced [show]


John Fidget, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light green in addition to tight pants. He sports a long golden beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered writing. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's looking for his big break; and to reunite with his absent father

Ideals: Joker, Artistic. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

John Fidget, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Just what you see.


Social Check DCs


Solomon Blakely, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple violet robe with blue stripes complete with hood. He wears a feathered hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Extrovert. Flaws: Ugly, Emotional. Bonds: Family, Slave. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Solomon Blakely, Male Human Bard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Everard Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is lengthy and is close to two feet long. His fierce gray eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is frequently practicing swordplay.

History: Born in the west to a Glassblower, Everard learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: He has a crush on the local Slave Trader; and expand his business

Bonds: Poor, Has a crush, Military, Job, Nature. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Everard Hartford, Male Human Barbarian 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 43 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Gilbert Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His silver hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Gilbert studied abroad. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Gilbert Lindsey, Male Human Ranger 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Don Kenley, Male Human Sorcerer 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. Pink pearl (80 gp). Amethyst (80 gp). Black pearl (1400 gp).


Social Check DCs

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