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NPC Generator

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Advanced [show]


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long chestnut hair is drawn into a two foot long braid. This gray eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. He worked as a nervous Shepherd and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and wants a kiss

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Trym Kendall, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Randal Alton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is smooth and relatively long. He has blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Randal Alton, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered rapier and tarnished pickaxe as well. He wears his blonde hair up. His eyes are brown and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ernest was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Attractive. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Ernest Clayden, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean brown cloak covering his clean studded leather. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Dyer, but he was a colossal failure. He became a Healer soon after.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Job. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Bertram Kitchur, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10000 cp. Violet garnet (300 gp). Violet garnet (300 gp). 3 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Anselm Warwick, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a custom-built plate barding that's adorned with white lining and desert motifs. He sports a long chestnut beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of giants once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Impeccable. Bonds: Enemies, Rich, Family, Job. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Anselm Warwick, Male Human Barbarian 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 13 (+1)8 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Druidic, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. Peridot (80 gp). Red garnet (70 gp).


Social Check DCs

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