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Advanced [show]


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a tan feathered hat and tan clothes. He has a silver handlebar mustache and slicked back silver hair. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Ruler father left him crippled. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he is compelled to act according to his religious beliefs

Flaws: Disease, Fearful. Bonds: Enemies, Slave, Family, Religious. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Randal Brandon, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)15 (+2) 16 (+3)9 (-1)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tan shirt with thin grey vertical stripes and tan pants. His hair is white and curly. He has a dull look in his hazel eyes.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Military. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Yardley, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dustin Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. He became a Marshal soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Job, Nature, Rich. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Dustin Pickering, Male Human Warlock 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Hematite (10 gp). Sard (40 gp). Chalcedony (40 gp).


Social Check DCs


Norman Branson, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting white shirt and pants. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. His psionic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Norman Branson, Male Human Fighter 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Emerald (900 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Chad Southey, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and red robe with the hood down. He has a very tight haircut. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Chad was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the west; and he wants revenge against goblins

Ideals: Joker, Justice, Persistence, Entrepeneur. Flaws: Ugly. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Chad Southey, Male Human Sorcerer 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 8 (-1)12 (+1)
Skills Medicine +2, Nature +6
Senses Passive Perception 9
Languages Common, Auran, Druidic, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: Just what you see.


Social Check DCs

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