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NPC Generator

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Advanced [show]


Raymond Kimberly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raymond was raised in a hard working conservative environment. He worked as a nervous Spy and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent mother; and wants his loneliness to end

Ideals: Opinionated. Bonds: Attractive, Job, Has a crush, Family. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Kimberly, Male Human Warlock 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 12000 sp. Blue sapphire (800 gp).


Social Check DCs


Don Van Es, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a quarterstaff. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Don Van Es, Male Human Bard 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (1000 gp).


Social Check DCs


Adelard Hayes, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is typically in his Tanner uniform. His hair is short and auburn. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Job, Nature, Rich. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Adelard Hayes, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Geoffrey Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has shaved his head bald. His violet eyes peer out from beneath his Stetson brown hat.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He struck the Mercenary job and began his own company from there.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined, Gifted. Bonds: Adventurer, Nature, Job. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Geoffrey Winchester, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Silver ewer (20 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Gunter Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and he perpetually has his glaive ready. He wears a colorful flower in his silver hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Winchester, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +0, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Blue quartz (7 gp). Golden yellow topaz (300 gp). Jet (150 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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