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Advanced [show]


Rolf Home, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He wears his white hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants revenge against gnolls

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Enemies, Mentor. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Rolf Home, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Anthony Royston, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His chestnut hair is unkempt and raggedy. This green eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Anthony took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Anthony Royston, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Lindsay, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to clean up the streets

Ideals: Artistic. Bonds: Attractive, Guardian, Nature. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Kyle Lindsay, Male Human Druid 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Medicine +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Rhodochrosite (11 gp). Eye agate (11 gp). Jasper (80 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. He is physically well-built. His silver hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Optimist, Gifted. Flaws: Addict, Mundane. Bonds: Poor. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Acton, Male Human Paladin 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his golden hair in a pixie cut. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Bernard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Dudley, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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