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NPC Generator

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Advanced [show]


John Norton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. His hair is blonde, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: John was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He has worked as a Cartwright like his mother before him.

Motivation: To be a Knight again; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

John Norton, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 21000 sp.


Social Check DCs


Anselm Merton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears yellow cloth garments or leather armor. His hair, while still mostly auburn, has prominent grey streaks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Brewer business at a young age. A gifted student he started as a Bowyer, but he got bored and became a Brewer. He became a Brewer soon after.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist, Logical. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Anselm Merton, Male Human Aristocrat 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He is physically well-built. He has a long silver beard with little hanging trinkets. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Lance Roscoe, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 15 (+2)7 (-2)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Barton, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He has a penchant for wearing a ring with an oversized emerald on his right hand. He sports a long white beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Human compassion.

Flaws: Hedonist, Racist. Bonds: Rich, Military, Enemies. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Theodoric Barton, Male Human Paladin 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)6 (-2) 12 (+1)7 (-2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Sharps, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky violet painted plate armor. His hair is brown and curly. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 3 years.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic, Fearful, Ugly. Bonds: Job. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Alex Sharps, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Tourmaline (100 gp). Coral (100 gp). Onyx (50 gp).


Social Check DCs

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