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Advanced [show]


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears yellow trousers with green and blue striped suspenders. He wears various colorful collared shirts. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he's looking for his big break

Ideals: Persistence. Bonds: Slave, Poor, Adventurer, Enemies. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Bertram Bradly, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 16 (+3)6 (-2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has worked as a Gardener like his father before him.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and sabotage a competitor

Flaws: Lazy. Bonds: Rich, Job, Slave. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Winthrop, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 3 Antitoxin. 4 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


John Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears a wide-brimmed hat to cover his moderate length brown hair. He has a dull look in his blue eyes.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: John was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new miner responsibilities is difficult

Flaws: Insane, Forgetful, Depressed. Bonds: Rich, Job. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

John Stapleton, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Trey Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered white stockings. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Trey Anderton, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Alexandre Hornsby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is wearing a long, yellow, dusty cloak. He has done his best to style his auburn hair to look like a famous performer. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Alexandre Hornsby, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 11000 cp. Blue star sapphire (600 gp). Star ruby (600 gp). Silver pearl (120 gp). 1 Average lock. 1 Disguise kit. 1 Silk rope.


Social Check DCs

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