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NPC Generator

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Advanced [show]


Jocelyn York, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears dark leathers with embroidery. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic. Flaws: Racist, Addict. Bonds: Rich, Nature. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Jocelyn York, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Odo Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair is lengthy. He has a dull look in his violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Layabout.

Motivation: He'd like to take his coworkers down a peg; and to clean up the streets

Flaws: Ugly. Bonds: Guardian, Job, Slave, Nature. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Odo Northcott, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Robert Harlow, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Interpreter does, and carries maces. His tied-back hair is black. His amber eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Blacksmith again.

Ideals: Fighting, Logical. Bonds: Job, Attractive, Family. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Harlow, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a cross on it. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Norman Sherwood, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: A deep hatred of goblins; and revenge

Flaws: Antagonistic, Depressed, Ugly. Bonds: Military, Enemies. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Bertram Milton, Male Human Warrior 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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