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NPC Generator

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Advanced [show]


Rolf England, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Rolf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Mentor. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf England, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a black poncho over his likewise colored trousers and shirt. He wears a small hat to cover his moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Wymar Altham, Male Human Monk 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 17 (+3)10 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 4000 sp. Golden yellow topaz (800 gp). Carnelian (40 gp).


Social Check DCs


Bernard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Cartwright. He carries a battered scimitar and tarnished rapier as well. His chestnut hair is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Cartwright business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Bernard Tewksbury, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He struck the Blacksmith job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Flaws: Shy, Addict, Greedy. Bonds: Mentor, Job. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Gomory Compton, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Blue sapphire (800 gp). Freshwater pearl (13 gp). Deep blue spinel (800 gp). Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His auburn hair is long and unkept. He has brown eyes and a yellow hat with a grey feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. After coming to the age of reason, Odo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Gifted. Flaws: Ugly, Secretive, Impulsive. Bonds: Nature. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Wedgwood, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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