Patrick Stanford, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Mentor, In love. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Musical instrument.
Balimaar Hayley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Mercenary. His golden hair is cut jaggedly and amateurishly. This violet eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Balimaar will drive conversation. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and expand his business
Ideals: Extrovert. Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 4 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60000 cp.
Diggory Dalton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has a large black mantle and cape that has been intricately interwoven into his green robe. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Justice. Flaws: Ugly, Insane, Shy. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 100 gp. Deep blue spinel (600 gp). Malachite (10 gp). Emerald (1400 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.
Solomon Rylan, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. He sports a long auburn beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Norman Payton, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit, and he perpetually has his ceremonial dagger ready. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Shy, Disease. Bonds: Mentor. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 50 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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