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Advanced [show]


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.

History: Guy was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Persistence, Optimist. Bonds: Job, Religious. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Mitchell, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 30 pp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Attractive, Mentor, Slave. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Don Gracey, Male Human Aristocrat 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 17 (+3)10 (+0)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 110000 cp. Banded agate (16 gp).


Social Check DCs


Guy Fawcett, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a large grey jacket. His whole body is exceptionally muscular. His hair is black, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.

History: Guy was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Philantrophist, Artistic, Persistence. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Guy Fawcett, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Iolite (30 gp). Moss agate (4 gp). Lapis lazuli (4 gp). 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has done his best to style his auburn hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Racist, Shy. Bonds: Poor. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Kyle Barlow, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 8 (-1)10 (+0)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Theobald England, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a worn and beaten armor. His auburn hair is thinning but still full. His hazel eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Mentor, Rich. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Theobald England, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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