Percival Merton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is braided into rings. He has gleaming, smiling amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: Azurite (11 gp). Deep blue spinel (600 gp). 2 Antitoxin. 1 Smokesticks.
Alexandre Morley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He usually wears his grey robe and has his bow always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3
Possessions: 300 gp. Rose (20 gp). Deep blue spinel (1400 gp). Tourmaline (120 gp).
Adelard Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and revenge
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Enemies. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2100 sp.
Trym Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he wants revenge against orcs
Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 34000 sp.
Nicholas Oakes, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and carries swords. He has a very tight haircut. This hazel eyed northerner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Nicholas was born the youngest of three triplets. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Revenge; and he wants revenge against drow
Ideals: Fighting, Gifted, Persistence. Flaws: Racist. Bonds: Family, Enemies. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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