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NPC Generator

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Advanced [show]


Dean Skelton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a simple grey robe with blue stripes complete with hood. His left leg appears badly burned and disfigured. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Flaws: Insomniac, Shy, Fearful. Bonds: Poor. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Dean Skelton, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)8 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Everard Atherton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Slave, Nature. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Atherton, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a long, brown cloak, and his gloved hand is found clutching a lance. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hugh hails from a village terrorized by goblins. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Terse, Insomniac. Bonds: Adventurer, Enemies. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Hugh Norton, Male Human Adept 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 400 gp. Citrine (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Hailey, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Human compassion; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Persistence. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Randal Hailey, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 5 (-3)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Enfield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and golden with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Carter, but he got bored and became a Courier. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and to be a carter again

Ideals: Entrepeneur, Gifted. Flaws: Forgetful. Bonds: Military, Job. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Dustin Enfield, Male Human Bard 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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