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NPC Generator

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Advanced [show]


Lewis Kenley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Lewis Kenley, Male Human Wizard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Deception +6, History +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Bather uniform. He has a blonde handlebar mustache and slicked back blonde hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bookbinder, who enjoyed hunting, Gerald was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Job, Nature. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Cornish, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Solomon Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting clothing which further accentuates his frame. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Optimist. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Solomon Law, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Nash, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short. He has several tiny amber earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Nicholas Nash, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork Light steel shield.


Social Check DCs


Alex Lindsey, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does, and he perpetually has his longsword ready. His hair is silver, silky, and of moderate length. He has gleaming, smiling hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: Born in the north to a Bather, Alex learned a great deal about his father's area of expertise. His childhood dream was to be a Herbalist, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Alex Lindsey, Male Human Druid 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1200 gp. Obsidian (14 gp).


Social Check DCs

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