Nicholas Livingstone, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair up. His gray unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Retire the richest man in the north; and wishes to resurrect an old love
Ideals: Entrepeneur, Joker, Optimist. Flaws: Disease. Bonds: In love. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Chain shirt.
Gomory Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His blonde hair is unkempt and raggedy. His eyes are a pleasant brown.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gomory and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 900 gp. Blue sapphire (400 gp). Black pearl (1100 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Darlington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Soapmaker uniform. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Flaws: Depressed. Bonds: Job, Attractive, Family, Slave. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
William Garrick, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by chocolates. His black hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Blue quartz (15 gp).
Everard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: He comes from a rich southern family. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Persistence. Bonds: Attractive, Rich, Slave. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Amber (160 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!