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NPC Generator

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Advanced [show]


Cory Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His golden hair is thinning but still full. His eyes, though not visible through his cowl, are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Cory was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Cory Kendal, Male Human Sorcerer 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 8000 sp.


Social Check DCs


Anselm Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is knotted and matted. He has a dull look in his amber eyes.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Logical. Flaws: Addict, Disease. Bonds: Immigrant, Has a crush. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Anselm Kelsey, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. Star rose quartz (60 gp). Lapis lazuli (14 gp). White pearl (150 gp).


Social Check DCs


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears pastel trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His white hair is cut jaggedly and amateurishly. He has several tiny sapphire earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Cynical, Disease. Bonds: Rich, Adventurer, Attractive. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Justin Beitz, Male Human Monk 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp. Banded agate (12 gp). Red garnet (140 gp). Azurite (12 gp). Alexandrite (600 gp).


Social Check DCs


Miles Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue costume with the symbols of magic on his torso. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: Miles was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Barber like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Nature, Job. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Miles Crawford, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized red coat and is in decent physical shape. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Shy, Insane. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Guy Ramsey, Male Human Bard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)7 (-2) 14 (+2)13 (+1)
Skills Animal Handling +5, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Brass mug with jade inlays (400 gp).


Social Check DCs

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