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Advanced [show]


Anthony Sutherland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His Stetson hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist. Bonds: Military, Poor, Adventurer. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Anthony Sutherland, Male Human Sorcerer 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Investigation +4, Performance +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1600 gp. Sardonyx (50 gp). Star rose quartz (50 gp). Jet (160 gp). Deep blue spinel (400 gp). Freshwater pearl (9 gp). Brown diamond (2000 gp).


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Flaws: Selfish. Bonds: Mentor, Job. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Adley, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 21000 cp. 1 Darkwood Shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Aldous Bradford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Aldous was born in the east. At a young age he loved to build and create. A freak accident while working with his Bather father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Persistence. Flaws: Insane, Disease. Bonds: Slave, Enemies. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Aldous Bradford, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Peter Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. In his 11th year, his parents were killed by a gnolls raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Impeccable. Bonds: Attractive, Adventurer, Military, Enemies. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Clayton, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 9000 cp.


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He keeps his long red hair kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Locksmith in town.

History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Sailor again.

Bonds: Attractive, Job, Poor, Nature. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

John Langston, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp.


Social Check DCs

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