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Advanced [show]


Reynard Alby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a greatsword. He has styled his black hair well, parting it to the right. His half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Reynard was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Insane, Secretive. Bonds: Attractive, Job. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Reynard Alby, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Black pearl (600 gp). Red spinel (140 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Insomniac, Sensitive. Bonds: Adventurer. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Brandon, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Weld, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a grey coat with blue slacks. With bright auburn hair and a scraggly beard. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Thomas Weld, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp. Azurite (16 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Theodoric Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has a moderate pudge and is not very fit. His moppish auburn hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Detective and found it very stressful. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Flaws: Addict. Bonds: Job, Poor. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Theodoric Ramsey, Male Human Druid 10
Medium (5'10") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)6 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Orc, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Reed, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large violet mantle and cape that has been intricately interwoven into his black robe. His black hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Antagonistic. Bonds: Family, Poor, Attractive, Debt. Occupation: Performer

Voice: American accent

Attributes [hide]

Bertram Reed, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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