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NPC Generator

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Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black broad hat and black clothes. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: This man loves dancing and to teach people dancing more than just about anything. He enjoys reading and quiet.

History: The child of a Doctor, who enjoyed hunting, Patrick was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Artistic, Logical. Bonds: Nature, Adventurer. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Patrick Beitz, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)6 (-2) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful necromancer made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Tailor soon after.

Motivation: Wants to raise his children well; and wants to open a new tavern

Flaws: Insane. Bonds: Rich, Family, Mentor, Job. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Aldous Graeme, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. John's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Insane, Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

John Berkeley, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 17 (+3)6 (-2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 900 gp.


Social Check DCs


Henry Reid, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is singed and shortened. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Logical, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Henry Reid, Male Human Paladin 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Godfrey Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He has a moderate pudge and is not very fit. He has styled his red hair well, parting it to the right. His ears are large.

Personality: This man loves poetry and to teach people poetry more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Godfrey Payton, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)15 (+2) 7 (-2)10 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 8
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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