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NPC Generator

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Advanced [show]


Heward Nash, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, red, dusty cloak. His long golden hair reaches down to his waist. His green eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and doesn't want to be a scribe and was forced into it by his family

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Guardian, Family, Adventurer. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Heward Nash, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Trym Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, his parents were killed by a gnolls raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist. Bonds: Religious, Poor, Enemies, Adventurer. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Trym Carlton, Male Human Bard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp.


Social Check DCs


Gunter Presley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His auburn hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and he would like to get married and retire

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Gunter Presley, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp.


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a worn and beaten armor, and his gloved hand is found clutching a bastard sword. His red hair is greasy and uncared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gilbert's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Has a crush. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Gilbert Kenley, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue costume with the symbols of strength on his torso. His auburn hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Opinionated. Flaws: Fearful. Bonds: Nature, Military, Enemies. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Gerard Stafford, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 3 Holy water. 1 Antitoxin. 3 Holy water. 4 Thunderstones.


Social Check DCs

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