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NPC Generator

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Advanced [show]


Trey Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His psionic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Guardian, Immigrant, Religious. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Hayley, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 5 (-3)10 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Everard Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears his silver hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Everard Graham, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. A small bag of saffron. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. His golden hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Dustin was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Dustin Heiser, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Gilbert Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. He has no hair. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Bounty Hunter, but he got bored and became a Banker. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Military, Job, Rich. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Gilbert Skelton, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Colton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black leather gloves, a black jacket, and tight pants. He has a small bristly mustache and wavy silver hair. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Ideals: Athletic, Philantrophist. Flaws: Mundane, Depressed. Bonds: Rich. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Colton, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)6 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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