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NPC Generator

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Advanced [show]


Gerald Spalding, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with top hat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has achieved small success as a Gardener.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Shy. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Gerald Spalding, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. White pearl (100 gp). Pink pearl (100 gp). Chalcedony (80 gp).


Social Check DCs


Cory England, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his tan robe and has his lance always slung over his shoulder, he is not a threatening figure. He wears his white hair down. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Military, Family. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Cory England, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Dustin Snowdon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, his parents were killed by a goblins raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Job, Poor, Enemies, Military. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Snowdon, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Fisher, Thomas learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Bonds: Poor, Job, Immigrant. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Thomas Gresham, Male Human Expert 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Red spinel (160 gp).


Social Check DCs


Justin Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple red line shooting up and back down. His head has been shaved. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Justin Middleton, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 23000 sp.


Social Check DCs

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