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Advanced [show]


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He is physically well-built. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he wants revenge against illithids

Ideals: Artistic. Bonds: Attractive, Family, Nature, Enemies. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Trym Barney, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)15 (+2) 8 (-1)9 (-1)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


William Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is long and unkept. He has gray eyes and a red hat with a brown feather.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: William hails from a village terrorized by illithids. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Guardian, Enemies. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

William Ashley, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp. Hematite (16 gp). Rich purple corundum (800 gp). Chrysoprase (50 gp).


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man has a large blue mantle and cape that has been intricately interwoven into his tan robe. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gerard was born the youngest of three triplets. Cursed with a spirit at a very young age, Gerard has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Family. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Davenport, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Jocelyn Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his monstrous two handed axe ready. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Jocelyn Wallace, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)7 (-2) 16 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Chalcedony (80 gp).


Social Check DCs


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with tan highlights, and long black pants that bunch up around his shoes. He carries a battered whip and tarnished morningstar as well. He has a long auburn beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Job, Religious, Enemies. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Patrick Ashton, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)7 (-2) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs

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