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Advanced [show]


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length black hair. He has gleaming, smiling green eyes.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west to a Glassblower, Tim learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He'd like to take his coworkers down a peg; and to pay off his debts

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Adventurer, Debt. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Tim Beitz, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)5 (-3) 16 (+3)10 (+0)
Skills History -1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly auburn, has prominent grey streaks. His half smiles and green eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Adventurer, who enjoyed hunting, Adelard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Fighting. Bonds: Poor, Attractive, Nature. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Adelard Barney, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp. 1 Breastplate. 1 Banded mail.


Social Check DCs


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. His hair is greying and his face has many wrinkles. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Slave. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Mitchell, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Alexandrite (600 gp). Rock crystal (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He keeps his white hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with poetry.

History: Born in the south to a Mercenary, Shane learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Mercenary for hire.

Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Guardian, Job, Rich, Has a crush. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Shane Blythe, Male Human Druid 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Citrine (80 gp). Deep blue spinel (1000 gp). Peridot (80 gp). Alexandrite (1000 gp).


Social Check DCs


Rolf Ryley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears white trousers with red and grey striped suspenders. He wears various colorful collared shirts. He has no hair. He has gleaming, smiling brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, In love. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Rolf Ryley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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