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Advanced [show]


Dustin Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large tan jacket. His white hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Attractive, Adventurer, Rich. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Dustin Kent, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 14 (+2)13 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered greatsword and tarnished bastard sword as well. He has a long white beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Springfield, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a robe, a symbol of death around his neck, and a greataxe on his belt. His chestnut hair is long and unkept. His fierce amber eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Peter Gentry, Male Human Commoner 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 17 (+3)6 (-2)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Carnelian (40 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His hair is black and very short. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Extrovert. Flaws: Ugly, Emotional. Bonds: Religious. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Bradly, Male Human Ranger 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His white hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. A gifted student he started as a Spice Merchant, but he got bored and became a Apothecary. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Carlton, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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