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NPC Generator

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Advanced [show]


Reynard Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He wears his white hair up. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Banker. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion; and expand his business

Ideals: Optimist. Flaws: Secretive, Racist. Bonds: Military, Job. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Reynard Budd, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 13 (+1)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. He has a very tight haircut. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Gilbert studied abroad. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Gilbert Van Es, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His moppish brown hair is in a traditional bowl cut. He has hazel eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Adventurer, Rich, Job. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Harrington, Male Human Warrior 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Golden yellow topaz (600 gp). Alexandrite (600 gp). Chalcedony (30 gp).


Social Check DCs


Clerebold Sutton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he has a large tan mantle and cape that has been intricately interwoven into his brown robe. He wears his hair in dreadlocks. He has green eyes and a tan hat with a brown feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality.

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Clerebold Sutton, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail, marred by beers. His brown hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and he's attracted to the pc

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Bentley, Male Human Commoner 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 11000 sp. Bloodstone (60 gp). Onyx (60 gp). Alexandrite (800 gp).


Social Check DCs

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