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NPC Generator

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Advanced [show]


Adam Weld, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing colorful clothing, dressed as a Barber. He wears his golden hair up. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful brothel owner made him what he is. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Barber like his father before him.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Mentor, Adventurer. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Adam Weld, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 18 (+4)10 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Infernal, Auran, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp. Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Gerard Barton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His tied-back hair is silver. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: He got into the Healer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Ugly, Insomniac, Depressed. Bonds: Rich, Adventurer, Job. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Gerard Barton, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Pink pearl (40 gp). Red-brown spinel (40 gp). Azurite (16 gp).


Social Check DCs


Tim Harper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Gifted from a young age, Tim studied abroad. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Harper, Male Human Barbarian 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Insomniac, Secretive, Disease. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Odo Harlow, Male Human Commoner 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 140 pp. Carnelian (60 gp). Tourmaline (60 gp). Blue star sapphire (1100 gp). Bloodstone (60 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with brown stripes complete with hood. He has a slight overbite and is overall scrawny. His white hair has been sun bleached extensively. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his daughter; and he is greedy

Flaws: Shy, Mundane. Bonds: Family, Nature, Rich. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Gomory Denholm, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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