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NPC Generator

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Advanced [show]


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear red pants and tee shirts. He is an epitome of beauty. He wears a wide-brimmed hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Robert was born in the north. At a young age he loved to build and create. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Persistence. Bonds: Attractive, Nature. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Robert Mitchell, Male Human Paladin 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 18 (+4)13 (+1)
Skills Insight +7, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp. Red garnet (50 gp). Moonstone (60 gp).


Social Check DCs


Theobald Cotton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown top hat and brown clothes. He is muscular with a powerful set of arms. He has a very tight haircut. He has blue eyes and a brown hat with a white feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: To settle down with his crush; and to find somewhere to settle down

Flaws: Mundane. Bonds: Job, Rich, Family, Has a crush. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Cotton, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Winchester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a black and blue handkerchief worn on his right side. His black hair is matted, messy, and big. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. After coming to the age of reason, Theobald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Winchester, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Eye agate (13 gp).


Social Check DCs


John Graeme, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears many layers of old clothing at all times. His clothes are grease stained in places. He has dyed his greying silver hair a little too much giving a sharp silver color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

John Graeme, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Rayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a red wide-brimmed hat and red clothes. He has a very tight haircut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer, Religious. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Rayden, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Just what you see.


Social Check DCs

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