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NPC Generator

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Advanced [show]


Don Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His eyes are likewise blue.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Mercenary, Don learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Mercenary soon after.

Motivation: Many giants want him driven away; and he is unsatisfied with his job

Ideals: Impeccable, Joker. Bonds: Job, Military, Enemies. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Don Barton, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1200 sp. 1 Banded mail. 1 Breastplate. 1 Breastplate.


Social Check DCs


Everard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He has a black handlebar mustache and slicked back black hair. His eyes are amber and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: To clean up the streets; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Philantrophist. Bonds: Attractive, Religious, Military, Job, Guardian. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Bradshaw, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)7 (-2) 16 (+3)16 (+3)
Skills Arcana +1, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His golden hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 5 years old his parents immigrated from the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Religious. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Ainsworth, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp. Amber (90 gp). Coral (90 gp). Iolite (20 gp).


Social Check DCs


Bernard Langdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black cloak. His golden hair is thinning but still full. He has several tiny aquamarine earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Military, Enemies. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Langdon, Male Human Paladin 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. Citrine (40 gp). Moss agate (13 gp).


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long red beard, and similarly colored long hair. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Nature, Military, Enemies. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Gilbert Mitchell, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp.


Social Check DCs

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