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Advanced [show]


Shane Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He wears his red hair up in a very large beehive style do. He has gray eyes and a white hat with a brown feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Junk Dealer, Shane learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent mother; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Justice, Optimist. Bonds: Guardian, Job, Family. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Shane Wesley, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man dresses like a well dressed Barkeep does. His golden hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Athletic, Passionate. Bonds: Job, Immigrant, Military. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Ralf Wakefield, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)7 (-2) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. 1 Breastplate. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs


Anselm Lester, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears baggy pastel pantaloons and a green scarf. He wears his chestnut hair down. His ears are large.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Anselm Lester, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 6 (-2)7 (-2) 11 (+0)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black small hat and black clothes. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes peer out from beneath his small black hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Artistic, Logical, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Guard

Voice: German accent

Attributes [hide]

Theodoric Marley, Male Human Barbarian 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 5 (-3)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 9000 sp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Watson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Geoffrey was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Persistence, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Geoffrey Watson, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 700 gp.


Social Check DCs

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