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NPC Generator

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Advanced [show]


Hugh Atherton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His chestnut hair has been sun bleached extensively. His ears are large.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Ideals: Extrovert, Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Slave. Occupation: Architect

Voice: Whispers

Attributes [hide]

Hugh Atherton, Male Human Barbarian 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 73 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)17 (+3) 14 (+2)8 (-1)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp. Smoky quartz (30 gp). Hematite (9 gp). Obsidian (9 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Rayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He keeps his long red hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Body Guard, Gunter learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Body Guard soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Job, Debt. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Gunter Rayden, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20000 cp. Citrine (50 gp). Fiery yellow corundum (1000 gp). Red garnet (80 gp). 1 Full Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He carries with him a set of glaives on his belt, each one with a aquamarine on the hilt. His auburn hair is lengthy. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Fighting, Gifted, Justice. Bonds: Family, Slave. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Gomory Addington, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Dustin Fulton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a black poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Further he is a bit of a stoner and is frequently out of it.

History: Dustin was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: To clean up the streets; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family, Guardian. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Dustin Fulton, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 9 (-1)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Persistence, Logical. Bonds: Military, Adventurer. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Wymar Ainsworth, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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