Henry Weld, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His auburn hair, when down, is lengthy. His eyes are likewise violet. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Weaver, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and he has a crush on the local weaver
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1000 sp. Alexandrite (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Rolf Rutland, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Athletic, Joker. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp.
Dustin Beverly, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Apothecary does. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his violet eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Apothecary. He has a small toy that he constantly fidgets with.
History: Born in the east to a Apothecary, Dustin learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He became a Apothecary soon after.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job, Attractive. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp. Solid gold idol (600 gp). 1 Masterwork Common Melee.
Reynard Dumph, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has achieved small success as a Junk Dealer.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, In love, Job. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp.
Roger Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a blue suit, white shirt, and red tie. His long chestnut hair reaches down to his waist. He has several tiny sapphire earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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