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NPC Generator

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Advanced [show]


Tim Yeardley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His hair is short and silver. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Tim Yeardley, Male Human Fighter 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 80 pp. Onyx (30 gp). Deep blue spinel (1300 gp).


Social Check DCs


Patrick Tyndall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright black suits and hats. He has moderate length golden hair. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: He was born in a small forest village. He has chosen to use the inheritance that was left to him frivolously. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Flaws: Selfish. Bonds: Job, Nature, Rich. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Patrick Tyndall, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Rock crystal (60 gp). Star rose quartz (60 gp). Aquamarine (200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Trollope, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple tan robe with blue stripes complete with hood, marred by chocolates. His long blonde hair reaches down to his waist. His eyes are likewise blue.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He believes the world needs to unite to get rid of orcs once and for all.

History: When he was but 7 years old his parents immigrated from the south. He worked as a nervous Barber and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and many orcs want him driven away

Flaws: Ugly, Insane. Bonds: Enemies, Immigrant, Job. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Trollope, Male Human Wizard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 20000 sp. Eye agate (5 gp). Hematite (5 gp). Sard (40 gp).


Social Check DCs


Ernest Darlington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better world.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Ernest Darlington, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears yellow leather gloves, a yellow jacket, and tight pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. A gifted student he started as a Butcher, but he got bored and became a Painter. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

John Ramsay, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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