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NPC Generator

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Advanced [show]


Guy Wakefield, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears just a green suit. His tied-back hair is brown. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Guy was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.

Motivation: He has money and likes to spend it.

Ideals: Logical, Artistic. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Guy Wakefield, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Anthony Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a wide-brimmed hat to cover his moderate length black hair. He wears a mask on his face.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Rich, Military, Nature, Family. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Anthony Beckwith, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 40 pp.


Social Check DCs


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heward was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Bonds: Attractive, Enemies, Family, Immigrant. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Heward Alston, Male Human Paladin 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 79 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Dean Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Dean Beverly, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Aquamarine (1200 gp). Smoky quartz (60 gp).


Social Check DCs


Arnold Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and likes to wear ponchos typically of a light blue in addition to tight pants. His left leg appears badly burned and disfigured. His red hair is kept up in a ponytail inside a Stetson hat. His violet eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Performer mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and he is content

Ideals: Logical. Flaws: Addict, Mundane, Disease. Bonds: Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Arnold Birkenhead, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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