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NPC Generator

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Advanced [show]


Adelard Ainsley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears tight fitting clothing which further accentuates his frame. He has silver hair. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: Born in the west to a Courier, Adelard learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Hedonist, PTSD. Bonds: Attractive, Job. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Adelard Ainsley, Male Human Commoner 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 20000 cp. Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Artistic. Flaws: Fearful, Disease, Insomniac. Bonds: Rich. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Cooper, Male Human Druid 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Persuasion +2, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Winthrop, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright black suits and hats. He keeps his long blonde hair kept up in a rat tail. He is baby faced.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has all his life been fascinated with singing.

History: Born in the west his family was never financially stable. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic. Bonds: Enemies, Poor, Family. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Trey Winthrop, Male Human Rogue 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: Moonstone (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: In love, Poor. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Cromwell, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a yellow shirt with thin black vertical stripes and green pants. He wears a colorful flower in his blonde hair. His blue eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants he idolized his father. Hubert was born on a far northern island where he grew up under the tutelage of his father, an expert Apothecary. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and money/treasure

Flaws: Disease. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Hubert Merton, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. White pearl (120 gp). Moonstone (40 gp). Eye agate (13 gp).


Social Check DCs

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