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NPC Generator

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Advanced [show]


Theodoric Ainsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is matted, messy, and big. His eyes are gray and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Ainsley, Male Human Bard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Aldous Westbrook, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is dressed in a clean black cloak covering his clean studded leather. He is bald on top and has large brown tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Ugly, Impulsive. Bonds: Family, Religious, Mentor. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Aldous Westbrook, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)10 (+0) 10 (+0)5 (-3)
Skills Animal Handling +2, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. He wears his chestnut hair up in a very large beehive style do. His fierce green eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: He got into the Fisher business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 13 years.

Motivation: He is greedy; and meet up once more with his childhood friend

Flaws: Depressed. Bonds: Rich, Adventurer, Job, Family. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Anselm Hornsby, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Auran, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 900 gp.


Social Check DCs


Reynard Charlton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy tan pantaloons and a white scarf, and a wedding ring on his right hand. His moppish brown hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: In love, Military. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Reynard Charlton, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a pixie cut. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Mundane. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Bentham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)6 (-2) 15 (+2)8 (-1)
Skills Arcana +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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