Hubert Cornish, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He carries a battered pickaxe and tarnished shield as well. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Mercenary like his father before him.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Insane, Ugly. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Just what you see.
Rolf Lester, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and is wearing a long, grey, dusty cloak. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the east to a Cook, Rolf learned a great deal about his mother's area of expertise. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Impulsive, Insane. Bonds: Attractive, Job. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Fire opal (900 gp). Fiery yellow corundum (900 gp). Blue star sapphire (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Randal Sydney, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and sports empty pouches on his belt. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Greedy, Selfish. Bonds: Attractive, Rich, Family. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gerald Bradley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is dressed in earthy colors with a red and tan handkerchief worn on his left side. He has a hunchback. His long chestnut hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of northern immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Logical, Fighting. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp.
Kyle Westcott, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His wide-brimmed hat is riddled with cuts and holes. His eyes are blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the east to a Bather, Kyle learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a Bather soon after.
Motivation: To be a Gardener again.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Aquan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 220 pp. Sard (70 gp). Jasper (70 gp). Lapis lazuli (6 gp). Obsidian (6 gp). Freshwater pearl (6 gp). Golden pearl (70 gp). Zircon (70 gp).
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