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NPC Generator

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Advanced [show]


Henry Conway, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear black tank tops with violet pants. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Henry hails from a village terrorized by gnolls. His childhood dream was to be a Masseuse, but he was a colossal failure. He has achieved small success as a Painter.

Motivation: Human compassion; and sabotage a competitor

Ideals: Joker, Justice. Flaws: Racist. Bonds: Enemies, Job. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Henry Conway, Male Human Commoner 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Peter Remington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Banker and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Immigrant, Poor, Job. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Peter Remington, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Black pearl (700 gp). Chrysoberyl (40 gp). Freshwater pearl (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Lester, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Bricklayer, his mother struggled to pay the bills. A gifted student he started as a Bricklayer, but he got bored and became a Marshal. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Joker. Bonds: Immigrant, Job, Poor, Family. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Bertram Lester, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged -2 / 1d8-4, Grapple -1

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears black cloth garments or leather armor. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Insomniac, Disease, Antagonistic. Bonds: Mentor. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Anselm Milton, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Holy water. 1 Thunderstones.


Social Check DCs


Godfrey Shelley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His golden hair is still thick. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: Godfrey was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Shelley, Male Human Sorcerer 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 7 (-2)10 (+0) 5 (-3)17 (+3)
Skills Acrobatics +1, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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