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Advanced [show]


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean white cloak covering his clean studded leather. He has done his best to style his black hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Simon Wedgwood, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Gerard Shelly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with music.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his music dream.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Shelly, Male Human Sorcerer 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 50000 cp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Gentry, Male Human Cleric 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Deep green spinel (130 gp).


Social Check DCs


Robert Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with green and grey striped suspenders. He wears various colorful collared shirts. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a drow raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Mentor, Enemies. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Robert Wentworth, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills History +4, Stealth +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Solomon Marlowe, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man typically wears brown cloth garments or leather armor. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Insomniac, Shy. Bonds: Mentor. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Solomon Marlowe, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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