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NPC Generator

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Advanced [show]


Ralf Atterton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he typically wears black cloth garments or leather armor. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Blacksmith business at a young age. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Family, Job, Nature, Enemies. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Ralf Atterton, Male Human Commoner 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Norman Mori, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large grey jacket. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Mori, Male Human Warlock 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Peridot (50 gp). Fiery yellow corundum (700 gp). Emerald (700 gp).


Social Check DCs


Robert Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his monstrous two handed axe ready. His golden hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Blacksmith, but he got bored and became a Glassblower. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss.

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Religious. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Robert Brixton, Male Human Druid 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear white pants and tee shirts. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Hubert Birkenhead, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. White pearl (160 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Manfred Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright blue suits and hats and is in decent physical shape. His blonde hair is unkempt and raggedy. His eyes are hazel and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Fisher business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Fisher and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Poor, Family, Job. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Clapham, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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