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NPC Generator

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Advanced [show]


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a silver handlebar mustache and slicked back silver hair. His eyes are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Laborer, Bertram learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Laborer soon after.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Passionate. Bonds: Adventurer, Job, Attractive, Debt. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Bertram Charlton, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 7 (-2)17 (+3)
Skills Arcana +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Silver ewer (40 gp).


Social Check DCs


Anthony Shelley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white clothing when he does not wear armor. His long blonde hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and he has a crush on the local hunter

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Anthony Shelley, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise violet.

Personality: This man loves dancing and to teach people dancing more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Carpenter and found it very stressful. He struck the Carpenter job and began his own company from there.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Kirby, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 6 (-2)13 (+1) 6 (-2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp.


Social Check DCs


Kody Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear tan clothing when he does not wear armor. His hair is long and black with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Justice. Flaws: Addict. Bonds: Nature, Job, Adventurer. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Kody Huxley, Male Human Adept 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Chalcedony (30 gp). Freshwater pearl (9 gp). Rock crystal (30 gp). Azurite (9 gp).


Social Check DCs


Bernard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and pastel pants, and he perpetually has his sai ready. His long silver hair is drawn into a two foot long braid. This amber eyed westerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Stylist, who enjoyed hunting, Bernard was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Job, Rich, Nature. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Bernard Clare, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. A roughly beaten golden orb (160 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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