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NPC Generator

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Advanced [show]


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He has moderate length golden hair. He has hazel eyes and a black hat with a brown feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on men, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Engraver mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Anselm Ramsey, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 12 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 4 Thunderstones.


Social Check DCs


Adam Eastoft, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in grey turtlenecks beneath a black coat with tan slacks. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal writing training, and achieved minor success. He became a Cook soon after.

Motivation: Wants to work out more often; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Adam Eastoft, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

John Berkeley, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +7, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +3

Possessions: 300 gp. 1 Climber’s kit. 1 Climber’s kit. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Drogo Willoughby, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. He has done his best to style his golden hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the south. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Willoughby, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Deep blue spinel (500 gp).


Social Check DCs


Godfrey Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tan cloak and cross-gartered yellow stockings, marred by beers. His hair is brown and curly. He wears a mask on his face.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with dancing.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Fighting. Flaws: Ugly, Insane. Bonds: Military. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Godfrey Brandon, Male Human Warlock 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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