Robert Ramsay, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Robert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Attractive, Nature, Poor, Job. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
Shane Clifford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and auburn. His eyes are likewise violet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a sculptor again
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Landon, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of hammers on his belt, each one with a amber on the hilt. His auburn hair is slicked back into a classic pompadour. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Military. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Don Easton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: He's attracted to the PC; and he has passion for adventuring and risk
Flaws: Lazy. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Large well-done wool tapestry (400 gp). Jeweled anklet (1000 gp).
Guy Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His black hair is singed and shortened. He has several tiny aquamarine earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Amethyst (80 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Jet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
