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NPC Generator

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Advanced [show]


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His white hair is still thick. He is baby faced.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerard was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Gerard Gentry, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 25000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Darlington, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is styled in orderly dreadlocks. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: Dustin was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Adventurer again; and expand his business

Ideals: Optimist, Justice. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Darlington, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 17 (+3)3 (-4)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Shirley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and tends to wear a large green jacket. His left hand appears badly burned and disfigured. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a great chef.

History: Gifted from a young age, Ernest studied abroad. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Artistic, Gifted. Bonds: In love, Family. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Ernest Shirley, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2800 sp.


Social Check DCs


Ralf Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black trousers with brown and white striped suspenders. He wears various colorful collared shirts. He has styled his red hair well, parting it to the left. His eyes are hazel and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Ramsay, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Rolf Ridley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, red shirt, and black tie. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Religious. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Ridley, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 7 (-2)18 (+4)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3200 sp.


Social Check DCs

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