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NPC Generator

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Advanced [show]


Hunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses like a well dressed Shepherd does, marred by teas. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: Hunter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shepherd job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Hunter Marlee, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Pink pearl (100 gp). Citrine (60 gp). Red spinel (100 gp).


Social Check DCs


Charles Langley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with white lining and desert motifs. His brown hair is slicked back into a classic pompadour. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Justice, Artistic. Flaws: Ugly, Addict, Antagonistic. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Charles Langley, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Insomniac, Antagonistic, Disease. Bonds: Adventurer. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Wymar Merton, Male Human Bard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp.


Social Check DCs


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears red leather gloves, a red jacket, and tight pants, marred by chocolates. His red hair is unkempt and raggedy. This violet eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he is content

Ideals: Pacifist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Acton, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 11 (+0)19 (+4)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 70 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears dark leathers with embroidery. His red hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Everard studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Job, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Everard Chatham, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. 1 Spyglass.


Social Check DCs

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